Professionally curious. Occasionally productive.
I write code, build systems, fix things that shouldn't be broken, and occasionally break things that were working perfectly fine. I've been doing this for over 20 years, and somehow I still enjoy it.
This is where I dump projects, experiments, ideas, and the occasional technical rabbit hole. Some are useful. Some are questionable. All of them are mine.
From the blog Thoughts, projects, and other things worth writing down.
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What CurseForge Project is this?
Ever gotten strange errors when you try to upload your addons, mods or modpacks to CurseForge? Or do you wonder what those strange "project-<numbers>" are?
No need to worry about this any longer! I've made a nifty little tool to check what mod that used to be there, but isn't any longer!
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Game Time Tracker - The End
After having this project up for a while, I've realized that manually managing supported games, based on what people play, is painstakingly bothersome, when there's so much to keep track of.
So, it is time for me to say goodbye to Game Time Tracker.
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Game Time Tracker - Update 1.1.3
We've released a new update of GTT, that will enable tracking of more games (need to enable it in the settings and then you need to (in this version) restart GTT to make it work.
With this update, we support around 9200 games, instead of around 20.
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HAProxy - Blocking those pesky vuln-scanners
So, after spending almost 4 days.. yes, four days.. I managed to finally get something working, not exactly like I wanted it, but close enough..
Reading through lots of blog posts and gists around the internet about how to setup the "perfect detection and blocking"-system in your HAProxy instance, I finally came up with this little snippet, that does most of the work
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Journal Limpet, again!
So, the vacation I had during christmas, I spent a few days on actually building up Journal Limpet, and I'm happy to say that I already have over 30+ users with 600+ journals and almost 1.3 million lines of journals stored.
So what happened since we published our last post?